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Winter 2009 Undergraduate Calendar
COMPUTER SCIENCE
Bachelor of Computer Science (Honours)
Total courses:
forty.
Major requirements:
twenty-one courses, c
onsisting of 60-100, 60-140, 60-141, 60-212, 60-214, 60-231, 60-254, 60-256, 60-265, 60-266, 60-311, 60-315, 60-322, 60-330, 60-354, 60-367, 60-440, 60-454, 60-496 or 60-499 (both 6.0 credit hour courses), plus one additional Computer Science course at the 300 or 400 level.
The major average will be calculated on the basis of grades obtained in 60-100, 60-140, 60-141, 60-212, 60-214, 60-231, 60-254, 60-256, 60-265, 60-266, 60-311, 60-315, 60-322, 60-330, 60-354, 60-367, 60-440, 60-454, and either 60-496 or 60-499.
Other requirements:
(a)
62-120, 62-140, 62-141, 62-190, 62-369 (or 62-380) and 65-205 (or 65-250);
(b) three courses from Arts, Languages or Social Sciences, with at least one from Arts/Languages and one from Social Sciences;
(c) three courses at the 200-400 level from Mathematics/Statistics or Computer Science (excluding 60-205, 60-207, 60-270, 60-305, 60-336);*
(d) seven other courses from any area of study, excluding Mathematics/Statistics and Computer Science.
It is recommended that students pursuing a Multi-media specialization should pick 6 courses (in consultation with an academic advisor) from Visual Arts and Communication Studies.
*Specializations:
Students may specialize in one of the following areas. A special annotation will be made on the transcript for a specialization in one of the following areas, if the specified courses are completed:
i) Artificial Intelligence specialization: 60-373; 60-377; 60-473 (or 60-474) ; and 60-499 project course on an approved topic in Artificial Intelligence.
ii) Multi-media specialization: 60-350; 60-450; at least one
of 60-334 and 60-352; and 60-499 project course on an approved topic in Multi-media.
iii) Networks and Security specialization: 60-467; at least two of 60-368, 60-334, 60-468 and 60-436; and 60-499 project course, on an approved topic in Networks and Security.
iv) Game Development specialization: One of (60-350; 60-352), 60-377, 60-477 and 60-499 project course on an approved topic in Game Development
.
RECOMMENDED COURSE SEQUENCE
First Year:
ten courses, including
60-100, 60-140, 60-141, 62-120, 62-140, 62-141 and 62-190.
Second Year:
ten courses, including 60-212, 60-214, 60-231, 60-254, 60-256, 60-265, 60-266, and 65-205 (or 65-250).
Third Year:
ten courses, including 60-311, 60-315, 60-322, 60-330, 60-354, 60-367, and 62-369 (or 62-380).
Fourth Year:
ten courses, including 60-440, 60-454, 60-499 (a 6.0 credit hour course).
COMPUTER SCIENCE:
PROGRAM REGULATIONS
COMPUTER SCIENCE:
CO-OPERATIVE EDUCATION PROGRAM
COMPUTER SCIENCE:
COURSES
COMPUTER SCIENCE:
PROGRAMS
COMPUTER SCIENCE:
INSTRUCTORS
FACULTY OF SCIENCE:
GENERAL INFORMATION AND REGULATIONS
GENERAL UNDERGRADUATE REGULATIONS